About me

Hi! I’m Cédric, a technical artist from belgium.
I’ve spent about 7 years in game development, mostly working on graphics programming and editor tools.
On the graphics side I write shaders and rendering features, and I also build procedural content and tools in Houdini.
Those are what I keep coming back to.
I love learning, whether that’s a rendering talk or a workshop on something new. Outside of work I go for walks in nature, practice guitar, and puzzle over sudokus and Rubik’s cubes.